![]() It seems that the Switch version uses pre-rendered shaders - compare the extra files included in the Switch version: FxShaders, prebuild and textures_db_nx.bin (inside Switch's Media.zip) aren't available on PC. Properly extract the whole NSP, modify the Media.zip, rebuild and install it again: failed at extracting, hactool (and its variants) aren't accepting my keys! Using the LayeredFS, like described above. ![]() Maybe the v0 i have available is a pre-purchase version? Horizon OS asks for it, but doesn't allow the game to boot anyway. Install the game without the only update available (1.8GB). Extracting the default Media.zip into the LayeredFS and then applying the mod into these extracted folders, like how it's done on PC: nope, the game works as nothing had been done. Merging PC and Switch Media.zip: same results, broken graphics Using the Media.zip from the PC version: crashes the game ![]() But hey! The modded car is in the game - in a all-white version without sound, but there it is! Names aren't displaying correctly and the textures are broken. ![]()
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